Showing posts with label logo. Show all posts
Showing posts with label logo. Show all posts

Saturday, July 07, 2018

Animation Bits July 001



Got some animation to start wrapping up. I will be posting some stuff to my Qilin project blog.

But, first we're wrapping up the old project to learn the  programs, and I've also been playing in After Effects. Tomorrow I'll be filming again on location in Bridgewater, but also have a long drive to Rhode Island because some of our talent is over there.

Fixed this sucker up a lot. But It's STILL not the  Raytrace Extrude in After Effects on the Logo. In order to get this to work, I had to blacken in some parts or it wouldn't build the mesh in Photoshop's 3D Extruder.


Another "butterfly wing flap" style puppet animation in Adobe After Effects. Real bird wings don;t flap this way, but whatevz. This one ALSO got picky with me.


Toon Boom Harmony animation. I can animate MUCH MUCH faster in Toon Boom Harmony.


Test footage for my Television show:




Wednesday, December 27, 2017

Black UniGryphon Logo Effects Motion Graphics Animation


 Messing with Adobe After Effects 2018 to do an animated Logo for my videos/films etc.



 I'd lost the original files of the re-colored version... in fact, I've had a persistent issue with these files. I'd colored & re-colored this sketch so many times, and had to start over multiple times over the years. There's multiple color versions of this in my gallery.


The lighting effects were done in several layers in various versions of Adobe Photoshop:
6.0, CS5, CC 2016, CC 2017, CC 2018.

But, this one started with a partially colored version, which was the only one I still had left on back-up in CD-ROM  DVD-ROM. I thought I had it on my thumb-drives, but couldn't find it.

Pretty much all these are Photoshop techniques that can be applied in layers in Adobe After Effects. I can do it in Premiere also, but After Effects is MUCH BETTER.



I wanted to play with particles, so here's the first one:


Adding fog/mists effects:


The Still Image:

Published here on DeviantArt.

I've also done similar Adobe After Effects motion graphics/effects animations with other old Photoshop artwork files. I had to re-paint and edit them for HD in the new Photoshop CC 2018.

I will most likely re-cut this, for a more graphical looking video/animation.  It's a bit to dynamic yet frozen in mid movement for such a slow piece. This is the downside of my art/drawing style... I'm kinda dynamic.

Misc. Notes:
* My Fursona is the Black UniGryphon (BlackUniGryphon) but she actually has a name: Valour Nikee. I just often don't use her name.
* The Black UniGryphon, Valour Nikee, is actually a shape-shifter character.
* She also had a Goddess shaped version

Saturday, December 10, 2016

Black UniGryphon Fursona Animation Idea?

So.... I don't want to put it out there as a sure thing, but it's been on my mind CLEARLY, sometimes obsessively... and it was always SOMETHING I'd  wanted to do anyway...

But, I keep on thinking of TRYING to do an animated logo of my Fursona.
Kinda like this

Only ACTUALLY animated... but just a "held cell".

My drawing ability isn't as good as i would like it to be... but, I am working on it...

I'm known for doing wings, dynamic poses, and HAIR, as well as fantasy stuff such as GRYPHONS, UNICORNS, and DRAGONS...

I've actually been seeing it in my mind, often since the end of last month and the beginning of this month... I could almost thumbnail it out how I want the simple scene to go... ALMOST...



It's an interesting challenge, and I DO HAVE OPEN TOONZ.

OPEN TOONZ seems to be like a mystery, because ever since it came out this year as open source nobody really knew what to do with it, and even now that almost a whole year has passed trying to find so-called tutorials often end up showing that the artists actually doesn;t know the program that well, either, and it's more of a demo than a tutorial. I've also sat through some people live streaming working on stuff, and they often seemed lost as well....

But, at least there ARE resources out there now, because at the beginning of the year, and even middle of the year it was kinda hopeless, and I often felt flustered.

AT LEAST I actually got OPEN TOONZ to function on my computer.

It's still a back-burner thing tho' because I have reasons for wanting to storyboard my Eyewitness animated short that could actually go somewhere... So, as soon as I'm totally DONE with my film AND this semester at UMASS I want to spent most of my creative effort working towards getting at least some rough storyboards actually sketched out, plus trying to get back into the croquis sketching. because I would REALLY like to try to see what things I could also do with OPEN TOONZ.




I'm hoping to play around with it at some point.

I feel like if I could JUST GET more time into at least 6 months worth of life drawings in quick gesture croquis I could get back to where I was about 2008-ish, or better like 2001-2006-ish.

I notice that people often tend to be like whatever towards me... or, don't know what to make of me...
but, when they actually see my actual artwork, it's this WHOAH, or WOW thing that happens...



This actually recently happened to me recently with a few of my video/animation projects at UMASS.

So, I know I haven't lost my ability, nor my vision.

Not only do I feel there is MORE I WANT to do, but there's so much MORE that I COULD DO.


Like, there's STILL a ZENITH somewhere, out there, and I still want to reach it.


OK, LIFE! Would u please stop being obnoxiously unreasonable n get ur stuff together because i would LIKE to  actually be a LOT more productive! Just knock it off with all these stupid needless setbacks, already! Thanx!