Showing posts with label caduceus. Show all posts
Showing posts with label caduceus. Show all posts

Saturday, July 07, 2018

Animation Bits July 001



Got some animation to start wrapping up. I will be posting some stuff to my Qilin project blog.

But, first we're wrapping up the old project to learn the  programs, and I've also been playing in After Effects. Tomorrow I'll be filming again on location in Bridgewater, but also have a long drive to Rhode Island because some of our talent is over there.

Fixed this sucker up a lot. But It's STILL not the  Raytrace Extrude in After Effects on the Logo. In order to get this to work, I had to blacken in some parts or it wouldn't build the mesh in Photoshop's 3D Extruder.


Another "butterfly wing flap" style puppet animation in Adobe After Effects. Real bird wings don;t flap this way, but whatevz. This one ALSO got picky with me.


Toon Boom Harmony animation. I can animate MUCH MUCH faster in Toon Boom Harmony.


Test footage for my Television show: